This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hello, i started making image planes for my project and i struck into a barrier. my images planes came out not as good as i wanted them to come out, so my question is, is there any "how to make image planes" tutorial kits out there? :3
Oh ok i've never used illistrator. But all I can say is you need to bust out that ruler and make sure everything is perfectly constant. Test it with a box, then with a box with a stick coming out just to see if your doing it right. Then go to your main object that your trying to model. You see i've done this once before but I drew it by hand making sure everything matched up. It did once I scaned it in and whatnot. Im sorry that I couldn't realy help, and that I don't know of any tutorials.
What Ive done before, and still do, is if a reference image is off, I insert a edge into the plane, and move the edge along the plane until it lines up. Make sure you add in reference point-lines in photoshop before, so all you'll have to do it line up the lines and it should be set.
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