Best way to join a straight shape to a bend
Hi. I am doing something that seemed fairly simple. A model of a little boat. I decided to try and do it using curves and lofting them into a poly hull. That worked fine. Now I need to attach a board in the middle of the model på make a seat.
Is there a clever way of doing this to make the straight surface meat the bending shape of the boat seemless?
I tried boolean, but that does not work at all. Both objects disappear. As far as I understand that may be due to some little error in my model. Tried to cleanup but that does not help.
So how do I best join this shape so the board does not penetrate the hull och leave an ugly gap on the inside?