Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 11-12-2009 , 07:36 AM
murambi's Avatar
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CameraAim

hi all im having problems with a camera im trying to animate i have a model moving from right to left and a camera rotating in a circle. Now i want the camera to follow the model as it moves .went through the documentation but i still dont understand how to do it
if anyone can point me in the direction ofa tutorial it would be much appreciated

# 2 11-12-2009 , 10:30 AM
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Well, first thing that came to mind is constraining the camera's aim to a locator that's parented to the model.


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# 3 11-12-2009 , 09:25 PM
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Or group the camera, and parent that group to the object that's moving.

Ex...

Object
|-Group
..|-Camera


Imagination is more important than knowledge.
# 4 12-12-2009 , 03:45 AM
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Lol wow for some reason, I could've sworn you said the camera was moving in a circle :X


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# 5 12-12-2009 , 03:54 PM
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thanks alot guys very helpful

# 6 12-12-2009 , 04:10 PM
murambi's Avatar
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also is it possible to freeze transformations on a camera

# 7 12-12-2009 , 10:33 PM
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You know, I don't think so.user added image


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# 8 15-12-2009 , 03:00 PM
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So i hav 2 keep writin down figures of when i move a camera

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