Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I did not know what I did really when I set up a scene with Mia-material-X. Now I want to exchance that shader to a layered-shader instead. Is there an easy way to exchange that shader with another shader on all the objects in a scene without picking each object and face?
I tried deleting the shader and creating a new one with the same name, but that did not work.
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