This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I hope somebody can help me out doing a twisted cord like the old style phone cords and the ones that are common on headphones. I just can not figure out a good way to do it.
Even if you hadn't had that, you also could have made a curve and then after wards extruded along said spiral curve...
though the helix works wonders for that sort of thing you're wanting...the curve method can come in handy for certain aspects.
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