Best way to model this complex shape
hello all,
i'm having some issue with this shape. trying to model it as a poly.
so far, i've gone about it by creating surfaces to cut away from the different profiles. its pretty messy.
what is the best way to do this? or is the best way to do it in nurbs and convert?
ideally, i wanted to model this in such a way that allowed for a flexibility to alter/push/pull the shape....
curious to hear differet strategies.
thanks!
Last edited by dzcube; 01-02-2010 at 02:09 PM.