This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
i have create a shape in maya, but later on i notice the tip is not long enough, but when i want to scale it up, it scale up in the other direction....pls help T_T
Also, of you used 'freeze transformations', changing scale mode iirc won't help a bit in this case, so you might wanna rotate pivot point. After you rotate pivot point correctly, you will be able to scale it properly.
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