Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 26-06-2010 , 03:46 PM
Registered User
Join Date: Aug 2008
Posts: 31

Transitions

Hi,

I'm working on a logo and I would like to fade in each letter one at a time.
Having trouble accomplishing this.

All the letters have the same attributes. I thought I would use the trancparency to fade the letters in but all the letters are affected at the same time. Just cannot work on an individual letter to get the effect that I want to achieve. Any ideas?

# 2 26-06-2010 , 04:10 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
To do it that way each letter should have its own shader........dave




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# 3 26-06-2010 , 04:14 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
Geometry only has the visibility on or off attribute, if you want gradual visibility change you're going to have to take to a shader level and duplicate the shader and animate the transparency, I don't know how else you would do that in Maya. If you can do it in post then you have more control.

- Render out each letter in a its own render layer and animate layer visibility in a compositing package.

- Render out the logo on one layer and use animated masks in a comp package.

My $0.02.


Ahh dave beat me to it lol


- Genny
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