Hi, I'm new here. anyway, here's my problem. I have an unfinished piece of character and wanted to see if i could atleast rig it. For now i've completed the upper body part so the fingers, arms torso are done.
I created the skeleton for it and usually upon binding it, some parts of it moves even on an incomplete model.
somehow when i tried rigging it, and using the Interactive Binding method on Maya. I could easily rotate the joints but the skin itself or the arm for that matter wouldn't move...
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