Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 13-12-2010 , 03:30 PM
iamcreasy's Avatar
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Seam

Hi, everybody user added image

I have a simple rabbit model, on the animation slider,
from frame 1-27 walking
from frame 28 - 56 running
from frame 57 - 74 standing and breathing.

When I wanna cycle animation(single) seamlessly, then I do the following,
in Graph Editor
Curves > Pre Infinity > Cycle
Curves > Post Infinity > Cycle
View > Infinity

Same clip is repeated over time, so its pretty easy to match adjacent tangents.

But, here in this case, I have multiple animations and when i view cycled infinity, i find, walk > run > stand > walk > run > stand > walk > run > stand.....

so, here i dont have to same animation side by side.So, I cant follow the previous method to make it seamless.But my run animation is not seamless.

Now, what is the easiest way to make the run cycle seamless? user added image

I was thinking of making different clips on different files, I can't copy key frames from file to file.

So, what is the best way to work with this kind of independent but related clips? user added image


Last edited by iamcreasy; 13-12-2010 at 03:39 PM.
# 2 13-12-2010 , 05:27 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Possibly the trax editor? I haven't worked with it too much, but I think that's what it's for.

# 3 13-12-2010 , 06:51 PM
iamcreasy's Avatar
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Location: Dhaka, Bangladesh
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for clip management, yes. But when I bake from trax to animation slider, in case of skeleton, i get a very distorted result... user added image may be i overlooked something.

So, how do I make a part of animation seamless?

# 4 13-12-2010 , 11:06 PM
honestdom's Avatar
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just make the last frame exactly the same as the first frame.

# 5 13-12-2010 , 11:39 PM
iamcreasy's Avatar
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Location: Dhaka, Bangladesh
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I did it...but the tangents are the main problem.The transitions are not smooth enough.

The tangents have to match.They why i needed same cycle side by side.

# 6 13-12-2010 , 11:52 PM
honestdom's Avatar
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Well if the start and end frame is the rabbit sitting, cant you just flatten the tangents on both frames?

# 7 14-12-2010 , 12:15 AM
iamcreasy's Avatar
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Location: Dhaka, Bangladesh
Posts: 168
Thanks.But this produces a little pause.

I found another word around.I am converting the animation to Trax clip then I am exporting to another file/workspace, there I am baking it, modifying then keyframes, then convert them again back to clip.

It is messy, but, i think it will work.

Havn't checked if it is exported correctly, while using clip.

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