Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
This is my first Toon base mesh I did after about 3 weeks of Maya TUt's and self training. Started with the basic and easy parts, legs and Torso. Having a hard time combining/merging the parts, and need some creases in to get some definition.
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