This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Select the faces you want to smooth, then use smooth. (don't select the tooth faces) You might have to use the poly split tool to make some new faces to get exactly what you want, though.
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