Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 46 18-02-2011 , 03:45 PM
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Join Date: Oct 2007
Posts: 19

aloy material

try the diferent combination on mia_material_x_pass and the presets that she have

# 47 18-02-2011 , 06:32 PM

try the diferent combination on mia_material_x_pass and the presets that she have

ok thanks will try

# 48 19-02-2011 , 08:44 PM
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Ace model, No provs with that, needs the lighting and the renderig to make it!


"No pressure, no diamonds" Thomas Carlyle
# 49 25-02-2011 , 03:53 PM
just a bit of update, and i ve got a question as well, when i change floor material from lambert to mia_material, my shadows disapears and i get them bad looking samples on the floor as well??? all what it is on mia_material is a bit of reflection and ive put glossines to about 0.3 and 100 samples, and that gives me no shadows and them ugly reflections, also if u look in rear bumper bottom there is one as well???

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# 50 04-03-2011 , 01:30 PM
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Location: nairobi , ken-ya
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for preview purposes why not make the floor material white

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