Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 06-03-2011 , 06:18 PM
BabyDuck's Avatar
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Join Date: Nov 2002
Location: USA
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thank you. good to know that others also have to tweak the maps. i might have to work on better uv layouts - most problems i have is at seams. i like goz - especially since it does transfer the uv layouts with a click of a button user added image

# 17 10-03-2011 , 10:43 PM
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Join Date: May 2002
Location: Niagara Falls, Canada
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Hands, back and legs pretty much done.. just the toes left.. then who knows what after...

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
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