Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 01-04-2011 , 11:37 PM
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Beretta 92 FS

For my portfolio I want a model of weapon and maybe animated exploded view of the gun. So i started modeling the Beretta 92. This is what i got so far.

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And this is my first attempt at photoshop and making textures.
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Let me know what you think and what could be improved.

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Last edited by Johndoe050; 01-04-2011 at 11:52 PM. Reason: Want to put image next to thread.
# 2 02-04-2011 , 08:36 AM
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That looks nice Johndoe050, the only thing that is a little off is the trigger guard could do with some bevels to take of the edges...........dave




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# 3 02-04-2011 , 04:35 PM
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Thats pretty damn good mate!! I agree with dave..some bevels and maybe just a couple of extra loops on the gard and tweak it to a slight rounder shape......well done man. With the textured one...it might be my screen but I reckon the lighting is 'flat' and the details are quite dark, Im no expert here so I will leave it at that.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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