This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I dunno if this fits here, cause it's not exaaactly Maya, but hey, why not. Just an afternoon project with a friend. I guess this week I really need to buckle down and get Mr. Freeworm moving along
Thanks bullet. I dunno about too much free time... you could be right. Generally feels like days could be longer though, haha. This was about 6 hrs start to finish. There's a "making of" on my blog if anyone's at all interested.
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