Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 18-04-2011 , 02:05 PM
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Join Date: Apr 2011
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Parenting.

I learned how to parent my shapes onto my skeleton. However when I move my arm, one of the shapes is moving away from the limb. What could I be doing wrong?

# 2 18-04-2011 , 04:49 PM
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It sounds like there's some double transform going on. Check in the outliner that you don't have shapes parented to each other, in addition to parenting to the skeleton.

# 3 20-04-2011 , 06:44 PM
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Sounds great. I'll try it out.

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