This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
i am trying to model a house using polygons. currently I am just creating polygon cubes and attaching them to give the outer body of my house. I am battling when it comes to extrude and cut a surfaces to create a window or door frame. I have search for tutorials on how to crate a house in maya but no luck.
Can someone please assist and point me in a direction where i can find good tuturiols on how to extrude and deform surfaces. I found a picture(i have attached the picture) of someone creating a house but I am really dumbstruck on he did it
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