It looks to me like a displacement map, if you go to hypershade then click on the shader for the snail, above the there will be a box with two arrows both sides click on that will bring the shader nodes to the lower window, look for displacement click on that and on the right hand side of the screen in the attribute editor. change displacement from 1 to say .01(play with this).................dave
you use it more than me! Thanks so much for your help!Sorry
You need to go onto the file node,on the right hand side were the displacement is should be a tab above one shader you want the other one click on that go down to colour balance then down to alpha gain, reduce this say by a 3 quaters(play about).....dave
Edit:I think you can tell I dont use displacement much