Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 06-07-2011 , 09:34 AM
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Join Date: Apr 2011
Posts: 21

How to inverse/mirror graph editor splines

I friend of mine showed me how to do this at work. But I've now forgotten and lost touch with him. It was a very simple expression where you selected the spline you wanted in the graph editor typed something like *-1 in the numerical field and Maya would inverse those keys.

Can anyone tell me what it was?

Thanks in advance


Pete B

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