Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 25-08-2011 , 12:42 AM
Alan Fiterman's Avatar
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Join Date: Apr 2005
Location: Washington, D.C.
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a particles question

I'm trying to use particles to generate a flowing stream of binary code shooting out from a monitor. Just a random stream of 1's and 0's. Any ideas on how to do this with either a mel script or expression? Thanks to anyone who can start me in the right direction.

# 2 25-08-2011 , 02:23 AM
NextDesign's Avatar
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Join Date: Feb 2004
Posts: 2,988
You can use sprites as your particle's render type, and have the per particle color (or texture, can't remember) change randomly on birth.


Imagination is more important than knowledge.
# 3 25-08-2011 , 09:01 AM
Alan Fiterman's Avatar
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Join Date: Apr 2005
Location: Washington, D.C.
Posts: 2
thanks for the response I'm working on it now.

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