Yes you can run separate versions of maya but the bridging problem you are having is not a maya 2012 bug.
I watched your video and it appears the problem is just a common thing that can happen when you bridge which is the edges are not bridging to the correct corresponding edges which causes them to look twisted. You just have to "SCRUB" the "Bridge Offset" control of the bridge node until the edges are bridged correctly. In the video you are tweaking the "Divisions" control which just adds more faces between the bridged edges but will not untwist them.
Also, grab SP1 from autodesk for Maya 2012. It should fix some of the 2012 instabilities, as CAS mentions.
To scrub the bridge offset value just select "Bridge Offset" and in the main window press and hold the middle mouse button and drag the mouse right and left to scrub the bridge offset value up and down until the edges are bridged properly.
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
Last edited by ctbram; 06-10-2011 at 03:53 PM.