Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 14-10-2011 , 08:21 PM
Registered User
Join Date: Sep 2007
Location: Oxford. UK
Posts: 9

timeline creates deformations in character

Hope someone can explain this. I'm attempting a simple animation exercise with a rigid bound character but as soon as I click on a frame in the time line, this happens!

user added image
user added image


www.david-goode.com
# 2 15-10-2011 , 02:01 PM
publicFunction's Avatar
Senior Software Developer
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Looks to me like the process of painting the bones onto the models surface are not correctly done, causing deformations. Export to video it would give us a better idea of what is going on.


publicFunction (Chris) - Sent from my iPhone using Tapatalk


Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
# 3 15-10-2011 , 06:06 PM
Registered User
Join Date: Sep 2007
Location: Oxford. UK
Posts: 9

Looks to me like the process of painting the bones onto the models surface are not correctly done, causing deformations. Export to video it would give us a better idea of what is going on.


publicFunction (Chris) - Sent from my iPhone using Tapatalk

There's not really anything to show in a video. One moment it's correct, the moment I tap the keyframe it changes to the messed up one. Before attempting to use the keyframe bar, all joints can be manipulated normally.


www.david-goode.com
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads