This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Thanks Jay
I think your right I think its because Im doing some thing I like not realy into plane or helicoptors. Should have the track done by the week end only trouble I see is I will have to do two snapshot animations because how the track is made up............dave
Air inlet for the engines had some difficaulty finding good refs, looking at the render from the back looks like I need to fix some pinching............dave
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off