Time-Slice Fluid under-water blood trail
ello all.....
Time-Slice Fluid under-water blood trail......
Sounds crazy.... but that is what the client wants..... should be simple enough, if only I can get these fluids I'm creating to stay still for a 100 frames or so........
Ideally I will paint a 3D fluid container so it has roughly the right shape to form the Blood trail....... I will then run the simulation for around 50 frames then freeze all dynamic simulation while raceing the camera around the trail in a 180 degree curve, this will take around 100 frames.
Setting an initial or goal state it all very well but if anybody could tell me how you just sop it from simulating at all I would be very appreciative.......
JayGee