Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Cool, dynamesh is a great idea to bash out fast concepts, but as ever Im not one for being in agreement of retopolgising to a final model when it could have been built from the off from concept art anyway. Good stuff though Kurt
Ya agree Jay, I rather spend the little extra time getting a proper base mesh then sculpt it up for my real projects. Hopefully at some point soon we wont have to worry about it so much it will all be done automadically.
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)
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