This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I need to know how to build a Shatter effects, so that a window breaks into pieces and falls down (gravity). I've done this years before in XSI by using active/passive rigid bodys but I have no idea how I can do this in maya.
I need a free and detailed n00b tutorial for things like that but can't find something like that on the internet.
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