Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-02-2012 , 12:17 AM
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having a go with 3Delight

i rendered this in mental ray today.
(model and textures from a cd i found in a drawer)

its just a start, but the idea is to do something similar with the model and textures in 3Delight. So i will give that a go tomorrow.
3Delight like renderman also does curves so i might do some eyebrows and eye lashes and render as riCurves.

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# 2 01-02-2012 , 05:12 AM
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Looks nice, but do you have an SSS shader on it? There doesn't seem to be any light-bleed.


Imagination is more important than knowledge.
# 3 01-02-2012 , 09:01 AM
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hey man, yeah there is the fast skin shader on there. I might have the scale conversion set wrong.

# 4 01-02-2012 , 01:05 PM
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I finally got to look at the 3Delight tutorial videos, it blew my eyes. I think I'll stop playing with Vray and try this instead. It seems fast with Mo-blur and micro poly displacement. can't wait to see what you get out of it.

# 5 01-02-2012 , 01:14 PM
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3delight is great...it can use renderman shaders as well -same architecture...very cool

nice start dom

Jay

# 6 01-02-2012 , 03:18 PM
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It seems faster that Vray, but I couldn't get the attribute node to connect to my object (smooth at render time node), I used the smooth mesh preview inside the 3Delight interface instead, it rendered very fast, but I would like to get it to work like in the tutorial so that the object can be non-subD'd in the open GL. Anyway, it's fast with the GI, basic settings so far though.

# 7 01-02-2012 , 03:33 PM
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That looks great to start. Downloading 3Delight to give it a try too.

# 8 01-02-2012 , 03:58 PM
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Why would one pick 3delight over renderman, because as far as I can see based on their website and the way they offer their products it looks identical to renderman, the benefits are the same.
Renderman does curves as well, it also has a great interactive light tool which blew me away when Dylan first showed it to me, it's like the IPR but in a working manner user added image

# 9 01-02-2012 , 03:59 PM
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yeah, not even started on 3delight yet. user added image

i got quite into fiddling with this skin shader. I've never actually used the fast skin shader before.

you can use maya shaders/utilities with 3delight too.

edit - i guess people would use it over prman because its free. also IPR works just fine. user added image


Last edited by honestdom; 01-02-2012 at 04:02 PM.
# 10 01-02-2012 , 04:49 PM
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I'm not trying to hijack the thread, I just thought I'd put this image up that shows the VW with preview smoothing and some kind of GI using 3Delight. It rendered in somewhere less than a minute and the free version only allows you to use 2 cores. Yes it has no surface shaders or reflections but still, I've never seen this model render so quickly, well possibly Modo. Anyway, the thing is I don't know what I'm doing really and just faffing about, but I'm impressed with this renderer, and yeah, free. The licensed version is reasonably priced too. I wont put up any more images, promise.

user added image

# 11 01-02-2012 , 05:47 PM
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nah, put up as many as you like. user added image
i wasn't testing it for speed tbh. the render i did in mental ray only takes 30 seconds with my 6 year old macbook. its all about optimising. user added image
i now use renderman at work more than i use mental ray. So i just was curious about the interface, rendering shadow maps not using a render farm, and i guess if i find a model that has a groom i'd like to try that.

# 12 01-02-2012 , 09:48 PM
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Renderman over 3dlight......possibly because its a free download

Jay

# 13 02-02-2012 , 07:18 PM
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didn't see it was free (to certain extend), in some ways we're all dutch user added image

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