Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
My imported models to Maya only have one surface and I require to resurface them and add material in Maya but am unable to find a easy way to do this?
I used Lightwave 3d previously and I could easily open my models in Modeller and choose the polygons etc. and give tme new name to apply textures\surface.
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