Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 22-02-2012 , 09:28 AM
Falott's Avatar
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Join Date: Jan 2005
Location: vienna
Posts: 1,095

misss_fast_skin + exposure_photographic

Ahoi again! - I would need some help.

Either this is bug number x or I missed some additional connections to the shader network.

simple scene:
linear workflow
sphere + misss_fast_skin_maya
camera + mia_exposure_photographic
2 areaLights

= renders black


I pinned the problem down to the combination of the photographic lensShader and skinShader. it renders black until ridiculous high values within the Cm 2 Factor. in addition there seems to be no diffuse/scatter/specular/whatever color information on the skinShaded sphere. its just a flat grey from pure black to white depending on the Cm 2 Factor value.

Any workarounds to make misss_fast_skin_maya work with the photographic lensShader?

thanks in advance!


everything starts and ends in the right place at the right time.
# 2 22-02-2012 , 09:58 AM
Falott's Avatar
Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,095
ok, stupid me. disabling the screen composit option in the algorithm control did the trick.


everything starts and ends in the right place at the right time.
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