misss_fast_skin + exposure_photographic
Ahoi again! - I would need some help.
Either this is bug number x or I missed some additional connections to the shader network.
simple scene:
linear workflow
sphere + misss_fast_skin_maya
camera + mia_exposure_photographic
2 areaLights
= renders black
I pinned the problem down to the combination of the photographic lensShader and skinShader. it renders black until ridiculous high values within the Cm 2 Factor. in addition there seems to be no diffuse/scatter/specular/whatever color information on the skinShaded sphere. its just a flat grey from pure black to white depending on the Cm 2 Factor value.
Any workarounds to make misss_fast_skin_maya work with the photographic lensShader?
thanks in advance!
everything starts and ends in the right place at the right time.