Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 29-02-2012 , 02:08 PM
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Sorry I guess I did a crappy job of the video. I thought I broke it down pretty good but I guess not.

No you didn't, the problem it's me, because i see Nurbs, a little bit more complicated. I didn't saw that in Max, so i never ever find way to use simple thing in max. All just doing a curve on the blueprint, and all i need to do then is just extrude, connect, weld etc. This is maya, is a bit strange.

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