Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 29-02-2012 , 02:08 PM
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Sorry I guess I did a crappy job of the video. I thought I broke it down pretty good but I guess not.

No you didn't, the problem it's me, because i see Nurbs, a little bit more complicated. I didn't saw that in Max, so i never ever find way to use simple thing in max. All just doing a curve on the blueprint, and all i need to do then is just extrude, connect, weld etc. This is maya, is a bit strange.

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