Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-10-2008 , 01:41 AM
ben hobden's Avatar
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"can't find U.V sets"

This is a new one on me. Im trying to make a leaf, and ive got it all pretty much to the point where i want to texture it. but when i try to automatic map it to get its uv's up in the texture editor, the message line at the bottom says "cant find uv sets". My leaf started out as a cv curve extruded along another cv curve. and since then ive switched between polygons and sub d's a couple of times. Right now in the outliner my object is a poly to sub d tess shape. so im guessing this is why im having problems, but ive tried selecting it and converting it to polys, and when i right click on it, the sub object level options i get are all those for a poly shape. Am I right in thinking that this is the problem? and how can i solve/get around this?

# 2 12-10-2008 , 01:44 AM
ben hobden's Avatar
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sorry, the message in the warning box actually says, "can't find current u.v set"current

# 3 12-03-2012 , 03:24 AM
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In the UV texture editor go to polygons and then go to create empty uv set, now make your uv automatic and it should work..

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