This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
It's fun that you're playing around with different effects. Is it realistic? Not really, but I don't know if that's what you're going for. The pieces after the explosion fall much slower than before the explosion. The fire is on without warning, and then off after the explosion. Try matching a real life example with some of these techniques. Keep up the good work!
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