Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Yes, the polygon marking menus are context sensitive. You have a vert selected and if you press shift-rmb the menu for vertex tools comes up as in your screen shot. With and edge, face, or object selected you will get different marking menus.
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
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