Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 02-05-2012 , 12:55 PM
Registered User
Join Date: May 2012
Posts: 1

Shattering a Glass Ball

Hi Guys,

I am doing a small piece of compositing for my final Uni project. I am using pftrack and Maya in order to show an apple, looking realistic, rise into the air and then fall to the table and shatter. I so far have the apple, I have videos tracked and rendered out but I am now trying to create the shatter. I have the demo of Pulldownit which should be fine but am struggling with it and how to operate the collision with the floor. Any help with this would be imense as I am new to animation in Maya. Thankyou

# 2 02-05-2012 , 02:27 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
i take it you know what you are up against with shattering fruit? I hope the people doing the marking haven't seen this user added image
Silestone -- 'Above Everything Else' on Vimeo

sorry cant help with the shattering, never heard of the plugin.

# 3 02-05-2012 , 02:39 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
I don't know the plugin either. If you're using Maya 2012+, use DMM.


Imagination is more important than knowledge.
# 4 08-05-2012 , 12:36 AM
Subscriber
Join Date: Jun 2005
Location: Atlanta, GA
Posts: 258
Maya 2012 has a new plugin for shattering.

It's as previously stated. It's DMM.

you can find plenty of tutorial on the web. It's got a easy learning curve. After that it's just tedious adjustments and watching the playblast.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads