This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I remember seeing some of this game's trailers and I gotta hand it to them, those characters succeeded in being believable and engaging, something where even many living breathing actors fail. And they also managed to not make them so "video-gamey" where they're just cool, slick, empty fantasy shells.
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