Paint Fluid Dissipation & Other Liquid Issues
I used the paint fluid tool to draw liquid at the bottom of the container to act as a puddle. However, when I play the sim the fluid dissipates for some reason like a really fast evaporation. The dissipation is set at 0 and I even turned the velocity scales to 0 at a point, but the result is the same.
On a side note, I have been coming across issues with liquids interacting with the ground in general like that. I do not seem to have control over the friction attribute for a geoconnecter as I want to prevent sliding as if the surface is teflon.