I've worked with manual lights in Maya. It's just mental ray I'm not much used to.
So following are the issues I'm having.
1> First of all I'm using AreaLight as my photon emitter but unable to make GI behave the way I've followed from the tutorials and their practical scene files. As you can see from the image that the photon distribution is not satisfactory.
**I'm just following the setup not the exact attribute settings.**
2> The second thing is when I use Area Light with Use Light Shape attribute turned on the photon distribution gets more even.
Settings are as follows:-
Photon Distribution:-
Also these are Maya Lambert Material and I've tried with Mia_Material too but that didn't help.
Any help would be great. Thanks