Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 13-02-2003 , 09:11 PM
Registered User
Join Date: Aug 2002
Posts: 2

clusters

I have created eye clusters for a characters eyes. There are 8 clusters, one for each lid of 4 eyes. My problem is now when I
go to animate them by rotating, the delay is extreme. Does anyone know what I am doing wrong.

# 2 13-02-2003 , 09:12 PM
Emo's Avatar
Subscriber
Join Date: Jul 2002
Location: MELville
Posts: 1,100
what kind of system do you have?

-Emo

# 3 14-02-2003 , 12:57 AM
tariqrf's Avatar
Subscriber
Join Date: Jul 2002
Posts: 1,253
if you have a slow system or the delay is too long.. use wireframe view by pressing F4, thats what i do when i try to move high polygon count objects

.:Edit

no. 4 not F4


Last edited by tariqrf; 14-02-2003 at 01:01 AM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads