Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 10-11-2012 , 10:33 AM
zestken's Avatar
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Join Date: Sep 2012
Posts: 31

Reuse Existing Dmap(s)

Hello everyone, I'm lighting this scene in which I'm using like 39 Point Lights for which I've use "Reuse existing Dmap" enabled for all lights.

But to my surprise it is taking the same amount of time which it takes without "Reuse existing Dmap" enabled.

Here's the screenshot of one of my lights.

user added image

I'm using it after a long time. Am I missing something?Any Ideas????

Thanks.

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