Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 12-11-2012 , 02:40 AM
Registered User
Join Date: Mar 2011
Posts: 5

Baking Vertex Colors in Maya 2013

Hi everyone! ^_^

I ran into some problem with Maya 2013. So much has changed since its update. LOl!

Here's the problem. I need to bake my artist's vertex painting onto the model terrain so that it will appear in our game engine and look nice. However, I can't seem to bake the vertex painting in Maya 2013. How do I bake my vertex painting in Maya 2013? The option as you can see in the images below seems to be missing (or placed somewhere else?? I dun know T_T) and I have no idea what to do.

So, I hope someone can shed some light onto this matter. I greatly appreciate if I can receive the response by today or within a few days. We need to deliver the game within next week.

Attached Thumbnails
# 2 12-11-2012 , 05:31 AM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988


Imagination is more important than knowledge.
# 3 12-11-2012 , 05:46 AM
Registered User
Join Date: Mar 2011
Posts: 5
Alright! Got it working! Thanks, man! ^_^

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads