This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Lol Bullet cool Dave! Gonna check it out! The problem with mine is that i have to seperate the leaf geometry (100k polys) then combine again. Takes like 8 hours. Lol
SwatSnipe you might be able to use this plugin without having to seperate and combine, I just did a little test and the spread looks good to me, to use just delete history of the mess then with the mesh selected press the plugin button...................dave
Edit:the plugin does not assign a shader you have to
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