Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 18-02-2013 , 07:33 PM
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Cutting holes in nurbs surfaces

Hi, referring to the attached image, I was wondering how I could cut a hole in the object on the right (made with CV curve tool) which is the same size and shape as the object on the left (cylindrical nurb primitive)

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# 2 18-02-2013 , 10:15 PM
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well you have a couple of options and which you chose depends on what you are trying to achieve.

1. if you simply want a hole you can use a curve and project it on to the nurbs surface and then perform trim

2. if you want to combine the parts with a fillet then you'd insert one so that it penetrates the other and perform a fillet operation (note both parts would have to be nurbs surfaces).


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Last edited by ctbram; 18-02-2013 at 11:23 PM.
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