Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-02-2013 , 11:22 AM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340

mip_binaryproxy

Hey guys cant seem to find mip_binaryproxy in maya 2011 it just went missing. Any ideas? even if I do a search I still cant find it

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# 2 01-02-2013 , 01:33 PM
dustykhan's Avatar
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Join Date: Apr 2012
Posts: 187
You can use createNode "mip_binaryproxy"; to create the node.

or to unhide all MIP nodes try optionVar -intValue "MIP_SHD_EXPOSE" 1;

Hope this helps user added image

# 3 21-02-2013 , 09:47 PM
murambi's Avatar
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Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
thanks alot

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