This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Everyone has potential... haha.
Looks good to me; there's some places that seem like they lack definition and you hit the 3 key without defining the proper shape maybe. The materials aren't super convincing, but keep up the great work!
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