Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-03-2013 , 05:56 PM
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Part of object appears locked when deforming using smooth bind

Hi again...

Another newbie issue...

I have bound two separate joints to a polygon as in the picture below, as a smooth bind. The part on the left rises fine and deforms as expected - but a part of the object on the right is 'glued' to the ground.

What am I doing wrong?

Thanks...

Dan

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# 2 14-03-2013 , 06:00 PM
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Could you show it in wire mode...............dave




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# 3 14-03-2013 , 06:08 PM
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You bet... here...

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# 4 14-03-2013 , 06:22 PM
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# 5 14-03-2013 , 06:48 PM
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thanks mate, very helpful indeed.

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