Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 20-03-2013 , 03:52 PM
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Join Date: Jan 2010
Location: Toronto, Canada
Posts: 5

Need some help with high contrast lighting

Hey everyone. I'm working on a project that needs a lighting scenario that's similar to the lighting that was used in the DLC for the video game Mirror's Edge. See the following image for an example:

https://oyster.ignimgs.com/ve3d/image...43104_orig.jpg

I usually don't work on lighting in Maya and am a bit lost in figuring out how to come up with this effect. Can anyone offer some advice to achieve this? Thanks!!

# 2 20-03-2013 , 06:32 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Maya physical sun and sky with out gamma correction, there are some tutorials on this site................dave




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