Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
there is an option on for keep faces together when you extrude, either check the options box next to the extrude option, or it is directly under the extrude button
Thanks a lot for yours reply, both of you. I checked out that option on. Although it is on, I cannot drag them in the same direction. Perhaps they are angled why it happened.And I clicked extrude command, pressed esc key, and using move tool , I correctly succeed it
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