This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I'm having a problem with some geometry imported from 3dmax into maya. The 3dmax project was exported as a FXB file and opened in maya.
The imported geometry appears if the scene is rendered, but it doesn't appear as a shaded model in the viewport. Any idea why that happens?
There's a sample scene attached here. It has some imported geometry and a sphere created in maya. The sphere appears in the shaded mode, the imported geometry doesn't.