Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 11-04-2013 , 12:11 AM
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Join Date: Mar 2013
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Twine Modeling

Anyone know a good way to model low-poly twine (example below) in a good adjustable format? I tried EP curves but they tend to be annoying to move properly. Any and all solutions are most welcome. Thanks as always.

Twine wrapped around rim:

Picture

# 2 12-04-2013 , 04:03 PM
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Anyone? I would love some suggestions.

# 3 12-04-2013 , 04:36 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
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I would use the CV curve tool and block out the shape, maybe duplicate the curve and loft between them or else use a narrow circle to extrude along the path.

# 4 13-04-2013 , 12:03 AM
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Join Date: Oct 2011
Location: Zurich, Switzerland
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Hi WhyNot,

WhyNot user added image trying to use a curve and doing the half of your jug and then revolve it? Se my picture.

Attached Thumbnails

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KR;Lecra
# 5 13-04-2013 , 01:17 AM
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Join Date: Mar 2013
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@stwert Hello again! Thanks for the answer, wonderful. I used your circle idea and it worked just like I wanted. Thanks as always.

@lecra I was not actually trying to make the jug, just the twine around the rim. Thanks for the answer though.

# 6 13-04-2013 , 06:32 AM
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Zbrush would be less painful...as much as I hate it LOL

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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