This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Anyone know a good way to model low-poly twine (example below) in a good adjustable format? I tried EP curves but they tend to be annoying to move properly. Any and all solutions are most welcome. Thanks as always.
I would use the CV curve tool and block out the shape, maybe duplicate the curve and loft between them or else use a narrow circle to extrude along the path.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off